Sunday, October 20, 2013

The Bad Seed: Superhero AAR

Another afternoon of superhero gaming with the boys.  This time they wanted to run more figures (two superhero teams of four), so we we went for something bigger.

Green Goblin Girl, with the help of HYDRA, has secretly been breeding alien plants in the city's botanical garden. The spores from these plants have the ability to turn people into her goblin slaves!  Can our heroes destroy the plants and prevent her from taking control of the city?

Green Goblin Girl and the HYDRA goons lurk in the park, cultivating the plants.

The Fantastic Four and the X-Men arrive to stop her.

 The teams spot the mercenary Deadpool lurking down a side road and know he must be up to no good. They decide to surround him, while the Human Torch takes to the air and opens fire on him. Deadpool manages to squeeze up against the wall and avoids the flames.

Deadpool hops the wall and scores a shot on the Thing, while the HYDRA troops are drawn towards the street by all the noise. Luckily, Iceman and Firestar arrive. Deadpool avoids Firestar's flames, but Iceman manages to encase him in a block of ice, putting him out of action.

Green Goblin Girl throws a pumpkin bomb at Cyclops and Beast, but misses her targets. Our heroes begin moving into the garden to engage the enemy and destroy the plants.

Fierce fighting breaks out, and the Human Torch manages set one of the alien plants ablaze before it could release its spores. However, Green Goblin Girl manages to slip through the melee and make it to her truck, which is carrying barrels of harvested spores!  Can our heroes stop her before she can get away and release them into the city, causing its citizens to turn into evil automatons?

Thankfully Firestar spots her before she gets far, and the truck is engulfed in flames, destroying the spores!

As the battle continues in the garden, Deadpool manages to break free of the ice, cutting Firestar with his sword before Iceman can refreeze him.

Our heroes quickly defeat the remaining HYDRA troops and set about destroying the rest of the plants.

However, the Thing is too slow in destroying his plant, and gets  a face full of spores. As he begins to turn against his comrades, Firestar and Human Torch are forced to attack him until he is finally knocked out.

 The city was finally safe from Green Goblin Girl's spores.  Reed Richards took the Thing back to Fantastic Four headquarters, where he developed a serum to turn the Thing back into his normal heroic self.

Saturday, October 5, 2013

Doctor Who: Companions, Arch-Villains, and the TARDIS

In addition to getting my church built, I also managed to squeeze out of bit of painting as well.

First up are the second Doctor's companions, Zoe and Jamie:

The paint scheme for Zoe's outfit was taken from this photo:

For Jamie, I couldn't find a reference for him in that exact outfit, but I ended up using this photo for the tartan:

Overall, I have to say I am not a big fan of these Blacktree Design sculpts - I think they look nothing like the real actors.

Next up are the Master and Davros:

The sculpts for these look a bit more like the characters, but I think the torso on Davros is too long and there was a lot of flash under the arm that was difficult to clean out and make look good. For the Master, I decided to forgo his usual black gloves, as I think it would have just been too much black on the figure.

Finally, I picked up a TARDIS from Ainsty Castings:

 This is a very well cast resin model, with very little clean up required. The TARDIS has been several different shades of blue over the course of the program, but I opted for a deep, true blue rather than one of the greyer shades.  For the signage, I opted to paste on signs found online rather than try to do it by hand. My final version isn't really an exact match for any of the television props, but I think it still captures the spirit of the TARDIS.

Completed Central American Church

Well, it took a bit longer than I planned, but I finally completed the paper kit of Iglesia de la Asunción from Tobarra, Spain to use as the church in San Cristóbal, Golfonseca.

The main entrance.
Rear entrance
 The kit was originally designed to be built completely out of paper, but I felt that would not be sturdy enough for gaming. As such, the majority of the walls are built on to 1.5mm thick art board, and things like the roof tiles and buttresses were pasted on to cut up manila folders.  I would have liked to used thicker card for these elements, but it would have been very difficult to work with, especially for the curved roof of the bell tower. To compensate for that, I did build some card spines for under some roof elements to make them sturdier.

The curved roof of the bell tower.  A weather-vane is included for the bell tower, but I decided to leave it off as I thought it would get broken during storage and transport.
 For anyone else who wants to build this kit onto card, I would suggest you print out doubles of the wall elements. Use one set to guide cutting the card, and then the other for the final wrap of the walls.  The reason for this is you will need to trim the card to get the elements to fit behind the paper properly.For example, in the octagon section of the bell tower, I glued four walls to the paper cover and assembled the section.  I then measured the remaining spaces for last four walls and trimmed accordingly before sliding them in behind the paper and adding the roof.

On very interesting thing about this building, is that it is asymmetrical and other than the bell tower, I don't think it has any 90° angles on the corners. Looking at Google Street view of the real church, it seems to be squeezed in between several other buildings that may have forced this shape.

The lopsided design is more obvious from this angle.

The church ended up being a lot larger than I expected; the base plate is 28.5cm x 20cm, and the bell tower is about 26cm high.  It towers over my other buildings and in reality is probably a bit too grand for a village the size of San Cristóbal.  However,looking at my 15mm figures and where the door handles are, I think it is in the correct scale.

This was a fun project and I'm happy with the final results.