Sunday, October 9, 2022

Sahel Conflicts: Miska Miniatures African Militiamen and Size Comparisons

 Earlier this year I bought into the Miska Miniatures' Kickstarter to produce African militiamen and assorted vehicles. It was my first time joining a Kickstarter (I've always been a bit hesitant after hearing about some of their fiascos), but I felt sponsoring designs for 3D printing was fairly low risk. I don't have a 3D printer myself, so purchased the physical copies. They arrived this summer in some of the most robust packaging I have ever seen used; not a single item broke coming over the Atlantic. The sculpting quality was quite good, and the printing quality was overall acceptable. I had two infantry figures with some printing defects (I think they shifted slightly during the print) and the two technicals had some warping and cracking (they are still to be painted), but nothing that couldn't be fixed with some sanding and filling.

So first off the table were the militiamen.  I was really excited to get these, as there were so few figures actually designed specifically for the Sahel region.

28mm Miska Miniatures Modern African Militiamen/Islamic Insurgents/Terrorists for Sahel Wargaming

The commander with a Dragunov SVD sniper, AK-47 gunman, and RPK light machinegun operator. For the commander, I felt some flashy Elvis-style sunglasses were in order.  The Miska gun barrels were rather thin, and I managed to break off the end of the RPK during painting. It was rebuilt using brass rod, so hopefully will last a little longer.

28mm Miska Miniatures Modern African Militiamen/Islamic Insurgents/Terrorists for Sahel Wargaming

RPG, AK-47s, and PKM. Again I had issues with the thin gun parts, and managed to break the ammo belt hanging from the LMG. It took a bit of effort to glue back into place, and sadly some of the detailing was lost during the process.  The clothing on some of these figures were a bit more garish than my previous figures, but were all based on actual fighters in Mali.

28mm Miska Miniatures Modern African Militiamen/Islamic Insurgents/Terrorists for Sahel Wargaming

RPG, PKM, RPK with drum magazine, and AK-47.  These were painted to match my Quartermaster 3D martyr squad and bring some heavier weapons to that team.

28mm Miska Miniatures Modern African Militiamen/Islamic Insurgents/Terrorists for Sahel Wargaming

Overall, I was happy with these figures and they will bring some more regional character to my insurgent force. The only thing that concerned me was the rather thin gun barrels and how they were going to hold up during transport and gameplay.  I think they tried to go with realistic proportions, but only time will tell if that was a good call.

I now have figures from six different manufactures in my insurgent collection, so I thought it was worthwhile to generate a new set of comparison pics so people could see how the figures and their weapons compare to one another. Grids were 1 inch, or 25mm.

AK-47 Fighters:

28mm Modern Insurgent/Terrorist Miniatures for Wargaming in Africa: Size Comparison of Empress, The Assault Group, Eureka, Miska, Footsore, Quartermaster 3D with AK-47

PKM (and one  RP-46) Fighters:

28mm Modern Insurgent/Terrorist Miniatures for Wargaming in Africa: Size Comparison of Empress, The Assault Group, Eureka, Miska, Footsore, Quartermaster 3D with PKM light machinegun

RPG Fighters:

28mm Modern Insurgent/Terrorist Miniatures for Wargaming in Africa: Size Comparison of Empress, Eureka, Miska, Footsore, Quartermaster 3D with RPG

Dragunov SVD Snipers:

28mm Modern Insurgent/Terrorist Miniatures for Wargaming in Africa: Size Comparison of The Assault Group, Miska, Quartermaster 3D with Dragunov SVD sniper rifle

Across the lines, the figures scaled up reasonably well with one another (though the Empress ones needed modifications to bring their height down). The most notable difference were with the weapons. The Miska miniatures really stood out for their thinner weapons, particularly the RPG and SVD.  The Quartermaster 3D RPGs were also a fair amount thicker than the other lines. While I wouldn't have a problem putting them all out on the table together, I think I'll be a bit selective in how I combine the lines for the squads.

Monday, September 12, 2022

Sahel Conflicts: Quartermaster 3D Insurgents

 It seems like you can never have enough insurgents, so I've purchased and painted more. These figures were designed by Quartermaster 3D and printed in 28mm by JJG Print 3D.  The shipment I received was well packed, but some gun barrels still broken crossing the Atlantic.  Luckily, I was able to glue most of the bits back on, and I could recreate the other bits from brass wire and green stuff.

28mm modern terrorist insurgent miniatures from Quartermaster 3D for wargaming western Africa/Mali/the Sahel

Martyr Squad. While I normally like to paint my insurgents in a mix of clothing and camouflage patterns, I decided to go for a more uniform appearance for elite fanatics. These were inspired by an Islamic State unit from Somalia. 

28mm modern terrorist insurgent miniatures from Quartermaster 3D for wargaming western Africa/Mali/the Sahel

Snipers and AK47. I ended up with two duplicates, but did my best to vary their appearances. 

28mm modern terrorist insurgent miniatures from Quartermaster 3D for wargaming western Africa/Mali/the Sahel

Bomber and RPGs. I wanted a figure to mark suicide bomber attacks, and I thought this guy carrying an IED fit the bill nicely. The RPGs being carried by the other fighters are quite thick when compared to other manufacturers, so they will look better in their own units rather than mixed.  I'll take some comparison pictures in the future, but I'm waiting until I fishing my Miska Miniatures fighters so I can compare all the lines at once (yes, I bought more insurgents LOL).

28mm modern terrorist insurgent miniatures from Quartermaster 3D for wargaming western Africa/Mali/the Sahel

Machine gunners and AK47s.  The LMGs are close in size to the other manufacturers I have, so won't stand out when mixed.

28mm modern terrorist insurgent miniatures from Quartermaster 3D for wargaming western Africa/Mali/the Sahel

AK47s. Since my forces include Tuareg elements, I had to throw in some blue fabric. 

28mm modern terrorist insurgent miniatures from Quartermaster 3D for wargaming western Africa/Mali/the Sahel

Overall, I am very happy with these figures.  They are on the thicker side, so depending on how picky you are, you might not want to mix them into units with some of the thinner sculpts out there (Again I'll take comparison pics in the future). But the sculpting is good and I found them fun to paint. Definitely recommend!

Monday, September 5, 2022

Spectre Operations: African Warlord Capture and Extraction

 My friend Steve was passing through town, so we met up to try another game of Spectre Operations. In this scenario, French special forces were tasked with capturing the notorious warlord, General Assimi. Informants had alerted the French that the general would be making a propaganda appearance at the local market, and that he would only have a few bodyguards with him at the time. The French hid a small capture team in one of the shops and waited for their informant's call.

At the start of the game, the location of my French and their informant were hidden from Steve, and Steve could then place the general at any starting location in the market that he wanted. We then rolled a scatter die to determine the entry points for the reserve militia and the exit point for the French.


Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

With a propaganda cameraman in tow, the general came out to meet his people and accept their generous "donations" for his army.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The townsfolk rushed to see the general in person. However, one of his bodyguards noticed a man in blue making a suspicious phone call and demanded to know what he was doing.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

With a positive ID of the general, and knowing the life of their informant was now in danger, the French team burst from their hiding spot and swarmed through the market.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

As the civilians began fleeing, the bodyguard in pursuit of the informant saw the French and realized he now had much bigger problems.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Leaving one bodyguard in the market to cover his retreat, the general made a run for a money transfer store and barricaded himself inside as he called for reinforcements.  Another bodyguard too far way to reach him took up a position in a neighboring butcher shop. 

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The French were able to save their informant with a well placed shot, but could not risk further fire with all the civilians still in the area.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

However, the general's bodyguards did not have similar concerns and opened fire in the market, severely wounding one of the French riflemen.  With the medic attending to his wounded comrade, the rest of the French pushed through the market and screamed at the civilians to flee. 

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The bodyguard in the market joined his general in the money transfer shop, but was quickly eliminated by the French machine gunner. 

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The French sergeant also eliminated the bodyguard in the butcher shop.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The medic managed to get his wounded comrade to his feet (though with reduced stats for the rest of the game) while another rifleman eliminated the wounded bodyguard. 

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

General Assimi proved to be a good shot and critically wounded the French machine gunner.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The sound of an approaching vehicle could be heard, so the French deployed smoke grenades to cover their movement out of the market towards the general's hiding place. 

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

When the heavily armed technical arrived, it's view of the combat zone was fully obscured.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

From a command perspective, the French had held the initiative so far in the game, but the tide finally turned in the general's favor. 

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Two groups of militia on foot arrived from opposite sides of town.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Hiding in the smoke, the French decided to assault the money transfer shop through the roof rather than attempt to break through the gated door.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

At the other end of the table, the smoke dissipated faster than expected, and the technical laid down suppressing fire on the French. The French grenadier countered with an under-barrel grenade, but did not hit the technical.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

However, the wounded French rifleman was still hiding in the market stalls, and successfully lobbed a frag grenade into the truck bed. He managed to kill not only the gunner, but incapacitated the truck's driver.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

With the remaining smoke dissipating, the French sergeant ran for the roof hatch, with his close assault specialist just behind.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Unfortunately, he was not able to get the drop on General Assimi, who fled the building and ran towards his militiamen.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The French deployed more smoke as the medic reached the injured machine gunner.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Two of the rescuing militiamen, including one armed with an RPG, were picked off by by the French before they could reach the general.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The sergeant managed to taser the general, while one of the French riflemen provided cover from the roof.  The medic succeeded in getting the critically injured machine gunner stable (again with reduced stats), but had to watch as the grenadier was severely injured in a new round of attacks.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Militiamen continued their advance across the market square and succeed in wounding another French soldier.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

The medic and wounded machine gunner moved to their newly shot comrades and dragged them towards the exit point. Meanwhile, the rooftop riflemen dropped down to assist the sergeant in extracting the general.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

They managed to eliminate two of the pursuing militiamen.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

After patching up the other wounded, the French medic covered their withdrawal. Unfortunately, a militia machine gunner spotted and wounded him.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

Collecting their wounded, the French successfully got General Assisi to their exit point. Though they were successful in their mission, four of the six French soldiers would wounded on the mission, two of them severely. Thanks to the heroism of their medic, all managed to survive their encounter.

Spectre Operations 28mm modern wargaming. French special forces capture and extract a warlord in Mali, western  Africa

It had been a year since Steve and I last played Spectre, but for this second game, I felt more comfortable with the play style of the rules and found them to be quite fun for small scale actions. So I think I'll add them to my Christmas wish list and see what other scenarios they can support.

Saturday, July 23, 2022

Zone d'Exclusion Africaine: A Zona Alfa Variant

 

Warning sign in French, Bambara, English, Tamashek and Arabic

I've been gaming historicals pretty exclusively for a while, and I felt I needed to break up my usual focus with something novel.  I'd recently watched Annihilation and The Mist, and the idea of people up against dimensional horrors sounded like fun. As such I picked up a copy of Zona Alfa. Already owning a bunch of modern African miniatures, I opted to save on costs and move the setting from Eastern Europe to Mali.

Though you can play one-off games, the system seemed to steer you more towards a campaign of connected missions. Since this has a bit of an RPG vibe, my inner DM kicked in and I thought I should do some world building to make it more immersive (the rules themselves were fairly agnostic in terms of background details). My setting of choice was Operation Serval in Mali, and I decided to further regionalize the events by tying the story into local and Islamic mythology. Below is the dossier I created for my players.

DOSSIER ZONE D’EXCLUSION AFRICAINE (Zona Alfa Africa)

DOSSIER ZONE D’EXCLUSION AFRICAINE (Zona Alfa Africa)

DOSSIER ZONE D’EXCLUSION AFRICAINE (Zona Alfa Africa)

DOSSIER ZONE D’EXCLUSION AFRICAINE (Zona Alfa Africa)

DOSSIER ZONE D’EXCLUSION AFRICAINE (Zona Alfa Africa)

DOSSIER ZONE D’EXCLUSION AFRICAINE (Zona Alfa Africa)


While I had a bunch of Jihadis that I could press into the rule's  bandit role, I needed to find a bunch of figures that would fit fairly easily into the other Zone Hostile categories. I again wanted a regional flair, so I picked the following options:

28mm Giant scorpion swarms made from Reaper Miniatures dust scorpions 03528

Having loved Damnation Alley as a kid, I couldn't resist making my swarms out of giant deathstalker scorpions. These were created from several packs of Reaper dust scorpions.  The figures were smaller than I expected and mono-pose, but en masse and with some tail bending, I think they look alright.

28mm spotted hyena miniatures from North Star Military Figures

Nobody made miniatures of  African wild dogs, so I did the next best thing and went with spotted hyenas. These were part of North Star's African animal range and I obtained them from Badger Games in the US. The animals were quite big and had to be placed on 40mm bases. The integrated metal bases were also fairly thick, so it took a bit of work with texture putty and plants to hide the edges.

28mm Arab/Berber/Tuareg camel raider zombies from Obelisk Miniatures

For the zombies, I wanted something with an African flavor rather than a generic modern zombie feel. The only option I found was Obelisk's Darkest Africa Undead line, also obtained from Badger Games. They were designed for an earlier time period, so I just used the command packs to eliminate the spears and shields. While nice figures, one thing they really lacked was variety in the figure poses. All six of my figures were built using the same dolly for the camel and rider, with only slight variations in camel limbs/heads, equipment, rider head covers, and rider right arms. As such, every rider sat on the same blankets, in the same position, and staring off in the same direction. For being zombies, the camels were also a little too skeletal for my taste. But that said, they were unique in terms of zombie miniatures, and I'd still pick them over something generic. 

28mm 3D prints of Nommo Fishmen (Deepones) designed by Duncan Shadow Louca

Instead of ghouls, I wanted a creature from Malian mythology. Options were limited, so I went with Nommo, from Dogon religious beliefs. The Nommo were water-based, ancestral spirits. I looked at various merpeople figures, but ended up with 3D printed deepones designed by Duncan Shadow Louca and purchased on Etsy. For the paint scheme, I used a catfish from the Niger River as inspiration. 

28mm giant cobra from Reaper Miniatures 77321

Jumping into the mutant category, I went with another oversized animal, a Mali Spitting Cobra.  This was another Reaper purchase. Looking at various photos online, the cobra's coloration seemed to vary from tan, to reddish brown, to almost black. I went with the reddish brown, as I thought it would have the most pop on the table.

My second mutant was inspired by the Islamic legends of the Ifrit, a type of Shaitan demon. They are supposed to be made of fire, so I've tried to make mine look aflame.  I didn't find any fire elementals or demons that fit the look I wanted, so I converted one of Mantic's Plague figures from Deadzone (the version I purchased on Amazon seems to be from a previous edition).

28mm Célestes 3D Print created from White Werewolf Tavern's Archon angel

Lastly, I painted a member of the Célestes, the masterminds behind this incursion. I wanted something angelic to mimic the Islamic Malāʾik, but not the modern interpretation of a person in a white robe with wings. Looking for old testament style angels, I found a 3D print of an Archon designed by White Werewolf Tavern and again purchased on Etsy. One warning about this figure: It was designed to connect to the base with two thin plastic pins and they broke off just trying to paint the miniature. It definitely needed metal pinning to stay together. 

Since I was deviating a bit from the standard creature list, and also needed some new attacks not included in the main rules (such as venom), I whipped up some home brew charts and rules for my setting.  These haven't been tested yet, so may be modified in the future.

Zone d'Exclusion Africaine new stats and rules

Zone d'Exclusion Africaine new stats and rules

I'm still waiting on the delivery of some anomaly markers, but otherwise I should be good to start some test games soon. Fingers crossed it ends up being a fun game after all this work.